Jim Blackhurst has one of those cool , nerdy job . He works for TV game publishing firm Square Enix and is creditworthy for analyzing anonymous game data .

One of Blackhurst ’s tasks has focus on creating function using putting to death data from the plot Just Cause 2 . He took 22.3 million data points and plot them into the detailed killing map shown above . All those white areas on the mapping have the mellow number of kills and are places you definitely want to avoid .

Blackhurst took the manikin one pace further and extended the information into the 3D woodworking plane to create a topographic map of kills . Right now all this processing is done internally for Square Enix but imagine how the plot would change if you could tap into this data and overlay a putting to death mapping while you choose which building to accede or which hill to climb . [ Jim BlackhurstviaFast Company

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